17-07-2020, 12:41 PM
(17-07-2020, 10:07 AM)josemendez Wrote: What renderer are you using? SimpleFluidRenderer, or the standard FluidRenderer? Both should run fine anyway, but just to narrow the issue down. Here's the simple fluid renderer running in an iPhone 7:
https://www.youtube.com/watch?v=bn70QNEM9lg
Also: are you running one of the sample scenes, or a scene of your own? If it's one of your own, can you describe/post your setup?
unity 2019.3.15, URP
I changed ObiFluidRenderFeature.cs, using using UnityEngine.Rendering.Universal
https://youtu.be/50n9Gw7UuI4
I was testing your sample scenes (some of them are not show fluid even on editor)