I'm also having regular crashes. Haven't found the cause but its very frustrating.
EDIT: Upon attaching VS to unity, I find that it crashes on line 184 in ObiActor.cs.
I have an ObiSolver and ObiRope deactivated on start and the gameObjects set active upon user input. This is when the crash occurs.
EDIT: Upon attaching VS to unity, I find that it crashes on line 184 in ObiActor.cs.
I have an ObiSolver and ObiRope deactivated on start and the gameObjects set active upon user input. This is when the crash occurs.