05-08-2019, 09:58 AM
(05-08-2019, 03:22 AM)harapeco Wrote: I think you just have to re-bind the skin.
http://obi.virtualmethodstudio.com/tutor...setup.html
I had a same problem, but now is okay
Yep. This is due to a backwards-compatibility breaking change in Unity 2019.1, that changes how meshes are stored. So when opening scenes made in 2018, they break up. Simply re-generate the soft body and re-bind the skinner. We're working on updating all sample scenes.
Also see:
http://obi.virtualmethodstudio.com/forum...p?tid=1097