25-05-2019, 09:44 PM
(25-05-2019, 07:09 PM)wenzy Wrote: Hello,community. I have followed the link to generate the softbody.Hi,
http://obi.virtualmethodstudio.com/tutor...p_old.html
When I use the default mesh to generate a new one.Like the dragon.The result is good.But when I try to use some simple model from the Unity.Like the cube, the capsule or the cylinder.The object will collapse.
The half sphere part will remain the shape
And when i try another model.Sometimes the shape will be better.But still collapse~
Make sure your cluster radius is high enough. This is explained in the manual:
http://obi.virtualmethodstudio.com/tutor...setup.html
excerpt:
"Radius around each particle that is considered when linking that particle to the ones around it. Values 2-3 times the Particle Radius usually give good results.
If parts of your softbody are detaching from it at runtime, it means your cluster network is fragmented. Use a larger soft cluster radius to ensure all clusters overlap with each other."