object collapse - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Softbody (https://obi.virtualmethodstudio.com/forum/forum-12.html) +--- Thread: object collapse (/thread-1203.html) |
object collapse - wenzy - 25-05-2019 Hello,community. I have followed the link to generate the softbody. http://obi.virtualmethodstudio.com/tutorials/softbodysetup_old.html When I use the default mesh to generate a new one.Like the dragon.The result is good.But when I try to use some simple model from the Unity.Like the cube, the capsule or the cylinder.The object will collapse. The half sphere part will remain the shape And when i try another model.Sometimes the shape will be better.But still collapse~ RE: object collapse - josemendez - 25-05-2019 (25-05-2019, 07:09 PM)wenzy Wrote: Hello,community. I have followed the link to generate the softbody.Hi, Make sure your cluster radius is high enough. This is explained in the manual: http://obi.virtualmethodstudio.com/tutorials/softbodysetup.html excerpt: "Radius around each particle that is considered when linking that particle to the ones around it. Values 2-3 times the Particle Radius usually give good results. If parts of your softbody are detaching from it at runtime, it means your cluster network is fragmented. Use a larger soft cluster radius to ensure all clusters overlap with each other." RE: object collapse - wenzy - 27-05-2019 (25-05-2019, 09:44 PM)josemendez Wrote: Hi, Thank u ,it works now |