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Strange looking distance field
#4
(11-04-2019, 01:59 AM)bobby Wrote: Thank you for the response Jose.
I have a particular mesh that is having large artefacts. Even when decreasing max error by 100x the same artefacts exist at the same size. The same artefacts exist at depth 5 and 8 with same severity.

I would still like the cloth to interact with a mesh with sharp edges so I don’t want to smooth the mesh. Is there any other options?


Here are the distance fields: 

max error 0.1, max depth 8, 777 nodes:



max error 0.001, max depth 8, 102705 nodes: 



mesh:

For such a low-poly mesh you might be better off using a MeshCollider directly. Anyway, if you could send this mesh to support(at)virtualmethodstudio.com for us to take a closer look at it it would be great Sonrisa
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Messages In This Thread
Strange looking distance field - by bobby - 10-04-2019, 09:52 AM
RE: Strange looking distance field - by bobby - 11-04-2019, 01:59 AM
RE: Strange looking distance field - by josemendez - 11-04-2019, 06:42 AM