10-04-2019, 04:56 PM
(This post was last modified: 10-04-2019, 04:56 PM by josemendez.)
(10-04-2019, 09:52 AM)bobby Wrote: Hello Obi,
Sometimes when I generate distance fields, they look strange in the preview. Namely there are artefacts that are not close to the mesh. I checked in blender that the mesh does not have holes. Have you seen this before?
pic:
When dealing with pointy zones, low-res distance fields can sometimes miscalculate the distance at points away from the mesh but aligned with these zones . (points aligned with the diagonal of a corner, for instance). Increasing the detail of the field should get rid of this. Also, generating fields from "smoother" meshes is a solution. Note that the actual rendering mesh and the one used to generate the distance field do not have to be exactly the same.