09-03-2019, 10:53 PM
(27-02-2019, 04:08 PM)josemendez Wrote: The radius of your particles is too small. Use the particle editor to increase it (you can add a ObiParticleRenderer component to debug collisions). Alternatively, increase your collider's "thickness". See:
http://obi.virtualmethodstudio.com/tutor...sions.html
http://obi.virtualmethodstudio.com/tutor...iting.html
http://obi.virtualmethodstudio.com/tutor...ering.html
Had the same issue. Collision were triggered but with no visible effect. Increasing the thickness did the trick. Thanks!