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Help  Pause Cloth simulation on just the unfixed particles of a skinned mesh?
#8
(20-12-2018, 03:59 PM)rjGhost Wrote: Perfect, thanks!

Got so close to getting this working, unfortunately when attempting to bind the cloned mesh to the previous mesh's bone weights the vertices are just different enough to place the mesh erratically along the rig. Just shelving the idea for now, I appreciate all the help!
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RE: Pause Cloth simulation on just the unfixed particles of a skinned mesh? - by rjGhost - 20-12-2018, 05:34 PM