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Help  Mesh get's distorted when "Simulate when invisible is checked"
#3
(28-11-2018, 07:55 PM)josemendez Wrote: Hi,

Can't reproduce it here. This option only modifies solver behavior when not checked, so it is very strange that it does not work properly when checked (as it should do nothing). What Unity and Obi versions are you using?

It's 2018.1.6f1 and the latest Obi Cloth 3.5. I tried it with different objects and solvers and also used a fresh project.
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Messages In This Thread
RE: Mesh get's distorted when "Simulate when invisible is checked" - by octavr - 29-11-2018, 04:05 PM