17-08-2018, 03:28 PM
(16-08-2018, 01:36 PM)josemendez Wrote: Triggers are just that, triggers. By definition, they do not generate collisions and won't take part in the simulation at all. See:
https://unity3d.com/es/learn/tutorials/t...s-triggers
Also, excerpt from the Unity manual:
https://docs.unity3d.com/Manual/CollidersOverview.html
Thanks for clarifying.