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Bug / Crash  Bug when increasing rope's length in RopeGrapplingHook Scene
#2
Hi,

This is the expected behavior: your rope's blueprint ran out of pooled particles. Since all particles in the pool have been used and no more particles are available, the rope just increases the length of its last segment without inserting new particles.

A warning box in the manual explains this: http://obi.virtualmethodstudio.com/manua...ursor.html

Quote:Increasing the length of a rope using ObiRopeCursor will use particles from the blueprint's particle pool. Ensure the pool is large enough (by setting the blueprint's "pooled particles" property) to achieve the desired maximum length. When decreasing the rope's length, unused particles will be returned to the pool.

Increase the size of the particle pool to allow for more particles to be created.

let me know if you need further help,
kind regards
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Messages In This Thread
RE: Bug when increasing rope's length in RopeGrapplingHook Scene - by josemendez - 19-11-2024, 08:49 AM