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Help  How to keep liquids in the air?
#3
(14-08-2024, 07:36 AM)josemendez Wrote: Hi,

Just set the solver's gravity to zero Sonrisa


To elaborte further: setting the solver's gravity will affect all actors in it. If you only want to affect a specific fluid emitter, you can use its blueprint's buoyancy parameter to control how strongly gravity will affect that specific fluid. Setting it to zero will disable gravity for that specific fluid.

As for the rotating effect in the video, it's a spherical force zone with negative radial acceleration so that particles accelerate towards its center.

kind regards
I see and understand.
I wondered if there was a means by which the fluidĀ could be held in a particular shape.
Thank you.
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Messages In This Thread
How to keep liquids in the air? - by asimofu_ok - 14-08-2024, 04:23 AM
RE: How to keep liquids in the air? - by asimofu_ok - 14-08-2024, 08:07 AM