09-02-2024, 11:47 AM
(This post was last modified: 09-02-2024, 12:15 PM by josemendez.)
(09-02-2024, 11:29 AM)Mulbin Wrote: Its happened a couple of times now, a rope will just no longer have physics and I'm wasting a lot of time rebuilding them. Literally just becomes a pole, no gravity, not movement, no ability to alter length... like the backend code has somehow broken.
Is there some way to refresh a bugged rope or shall I rip it out again and rebuild?
Hi!
Never heard of anything like this, to be honest. Things off the top of my head that could cause similar outcomes:
- Are there any errors popping up in the console (these can prevent your game's code to continue running)?
- Is the solver's sleep threshold too high? (this freezes particles in place if they're below an energy threshold)
- Is the solver included in a ObiFixedUpdater component? if the solver's not updated, no simulation will take place.
Also, what do you mean by "ripping out and rebuilding" a rope? Creating a new ObiRope component, re-generating the blueprint, taking it out of the solver and back into it...?
kind regards,