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Help  obi rope Collison and twine
#3
(06-07-2023, 07:35 AM)josemendez Wrote: Hi!

- Check that particle collision constraints are globally enabled in the ObiSolver component.
- Make sure the collision filters in the ropes are properly setup to allow them to collide (they should be by default, if you create new rope blueprints)
- Make sure the rope blueprint resolution is high enough so that there's not big gaps in between particles (or, use surface collisions).
- Make sure the amount of simulation substeps is high enough in your ObiFixedUpdater component.

kind regards
My Obi Rope Version is 4.1 ,so maybe what you said is not work in my version Llorar
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Messages In This Thread
obi rope Collison and twine - by Raymond - 06-07-2023, 03:06 AM
RE: obi rope Collison and twine - by josemendez - 06-07-2023, 07:35 AM
RE: obi rope Collison and twine - by Raymond - 06-07-2023, 07:45 AM
RE: obi rope Collison and twine - by josemendez - 06-07-2023, 08:45 AM
RE: obi rope Collison and twine - by Raymond - 07-07-2023, 03:29 AM
RE: obi rope Collison and twine - by josemendez - 10-07-2023, 01:21 PM
RE: obi rope Collison and twine - by Raymond - 11-07-2023, 10:20 AM
RE: obi rope Collison and twine - by josemendez - 11-07-2023, 10:39 AM
RE: obi rope Collison and twine - by Raymond - 13-07-2023, 03:10 AM