28-05-2023, 11:57 AM
(26-05-2023, 10:05 AM)josemendez Wrote: Hi,
Make sure skin constraints are globally enabled in your ObiSolver, under the "Constraints" foldout. Also check your skin constraint settings in the blueprint, specifically "skin radius".
Skin constraints make sure that the cloth simulation follows the character skinning, if they're disabled cloth will just behave independently from the character.
kind regards
Thank you.
It's being applied well.