20-02-2023, 03:59 PM
(20-02-2023, 03:09 PM)josemendez Wrote: Hi there,
The effect shown in the video is not a particle-based simulation, seems to be a 2D heightmap-based sim. It's an entirely different use case and approach, so not sure you'd want to be using Obi for this.
kind regards,
Hey Jose thanks for the reply, they use 2D heightmap based sim i agree but. I will have to pour the fluid to another object and etc.Thats why i would like to use obi for that