14-02-2023, 07:55 PM
(14-02-2023, 08:56 AM)josemendez Wrote: It's done by checking "Render". When unchecked, particles won't be drawn at all.
In case you're using URP, you'll have to select the ParticleURP shader for the particle renderer. You can find it in Obi/Resources/ObiMaterials/URP, see:
http://obi.virtualmethodstudio.com/manua...ering.html
kind regards,
Thank you! Switched the material and it now shows the particles correctly.