29-11-2022, 04:01 PM
(29-11-2022, 03:51 PM)Milionario Wrote: Cool, just so you know, something like thisĀ
https://gyazo.com/b00d3ec96c9d8c91462b67a242da621d
But the sphere would have softbody physics
In this situation you will have a hard time getting accurate collision detection between the legs and the sphere particles, since in a typical setup the legs are considerably thinner than a particle. You need to take special care of making sure particles leave no gaps in between the, otherwise leg colliders will be prone to poking out of the holes in the gaps them.
Also, the thickness of the sphere is a problem. In that video, the sphere is very (infinitely?) thin, which isn't something you can get with particles as they must have non-zero volume.