25-08-2022, 07:57 AM
(This post was last modified: 25-08-2022, 08:34 AM by josemendez.)
(25-08-2022, 03:33 AM)khanx078 Wrote: Here is the profiler screenshot,
Hi,
There seems to be a disproportionate amount of time being spent in collision detection/resolution. Pretty much all of the frame is spent on either collision detection or particle rendering, simulation isn't even visible.
What does your scene look like? How many colliders are there in it, and what kind of colliders? How many particles are there in your solver? (the solver component has a small info box at the top that will tell you the amount of particles currently being simulated)
kind regards,