24-08-2022, 12:22 PM
(24-08-2022, 10:18 AM)josemendez Wrote: Hi!Hey yeah i followed the manual so the pc my frame rate jumped to around 31 , but on mobile its like 12 fps , was this asset meant to used on mobile devices ? If so what can i do to make it run smoothly on mobile, currently I have a very simple scene with only 2 colors mixing but still 12 fps
Burst is not a renderer, but a compiler used by Unity to turn C# code into extremely performant native code. Obi offers the Burst backend, which is a physics engine backend that uses the Burst compiler. If you're using the Burst backend, make sure you've disabled the debugger as stated in the manual:
http://obi.virtualmethodstudio.com/manua...kends.html
Otherwise performance will be very poor. Disabling VSync or using LateUpdate have nothing to do with Burst.
Obi runs 100% on the CPU, so which GPU you're using has basically no impact on performance.