22-08-2022, 07:57 AM
(20-08-2022, 03:42 PM)Renman3000 Wrote: ...
Hi,
I just ran a quick test and the obi softbody sphere (under standard settings) and obi rope (also standard settings), Obi Solver in 2d Mode, sees the sphere hit the rope, bends the rope, but then passes through the rope.
What general settings should I consider on either the softbody, rope or solver or other to have the softbody land on but not pass through the rope?
Thank you
Just make sure the sphere is not a lot heavier than the rope (you can check mass values for the softbody in the blueprint editor, and for the rope in the path editor), and that particle sampling is dense enough for both that there are no large gaps in between particles (you can debug particles by adding a ObiParticleRenderer component to any actor, see: http://obi.virtualmethodstudio.com/manua...ering.html)
kind regards,