21-07-2022, 05:31 PM
(21-07-2022, 04:19 PM)max88889999 Wrote: Close Capsule Collider
Or not
My model is not showing particles
and the following message appears
Unsupported conversion of vertex data (format 0 to 4, dimensions 4 to 4)
Hi!
That means your mesh cannot be skinned to the particles, because the softbody skinner is not set up properly.
If you’re using 4 weights per vertex for your model and/or softbody skinner, make sure your skinning quality setting is set to 4 bones, or unlimited. This is a global project setting, that you can find in the Quality settings, see: using https://docs.unity3d.com/ScriptReference...ights.html
Let me know if you need further help,