04-03-2022, 09:52 AM
(04-03-2022, 09:23 AM)josemendez Wrote: There's a known bug in surface sampling mode, that results in an error being thrown in the console and the blueprint not actually finishing generation. It's been fixed for the next update and there's a patch available, that you can download in this thread:I will look at it now. Thanks. To take 40-60fps in mobile. How many particles should be the max amount in camera view or in scene ?
http://obi.virtualmethodstudio.com/forum...-3333.html
Can you try if this fixes the issue? Otherwise, I would need to take a look at the specific mesh you're using.
thanks!