27-09-2021, 01:03 PM
(27-09-2021, 12:09 PM)josemendez Wrote: Hi there!
I believe it is the same bug described here:
http://obi.virtualmethodstudio.com/forum...ight=reset
In that same thread you will also find the patch to correct it. Let me know how it goes!
That script solved that problem! Awesome
But in the editor play mode when I disabled one emitter in the inspector and re-enable it again, I think it changes the filter but not showing correctly in the inspector because in the editor I can see it collides with the other emitter. After no matter how I change the filter in the inspector, the emitter is not taking any effect.