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Help  How to reduce thickness in cloth self-collison?
#1
Hi! I am trying to fold a cloth mesh (i.e. T shirt) using self-collision on a table-top scene, but I find that the thickness of the cloth is too high when it is folded many times. How can I reduce the thickness of cloth under particle self-collision just like this? 
[Image: thickness_negative.png]
I have tried to reduce the radius of particles in the blueprint, but that often leads to penetration between two surfaces.
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Messages In This Thread
How to reduce thickness in cloth self-collison? - by xxxh123 - 17-09-2021, 10:21 AM