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06-08-2020, 12:10 PM
(This post was last modified: 06-08-2020, 12:20 PM by muzzammilnaeem.)
Hi,
I'm using Obi fluid version 5.4
i have like 400 small cubes in a bucket and has set the viscosity of the fluid to 1
What i want is the fluid to stick to objects can you please guide me on how to do this.
like i wanna do is put some fluid on the cubes in the first picture i have made in the bucket but want it to be sticked on it
but getting the 2nd picture result..
Thanks..
1st picture link : https://drive.google.com/file/d/1Oux3-En...sp=sharing
2nd picture link : https://drive.google.com/file/d/1s1IqElP...sp=sharing
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06-08-2020, 12:19 PM
(This post was last modified: 06-08-2020, 12:19 PM by josemendez.)
(06-08-2020, 12:10 PM)muzzammilnaeem Wrote: Hi,
I'm using Obi fluid version 5.4
i have like 400 small cubes in a bucket and has set the viscosity of the fluid to 1
What i want is the fluid to stick to objects can you please guide me on how to do this.
Thanks..
Hi there,
Stickiness is not an internal fluid property (unlike viscosity), but a collision property.
Use a custom collision material for your emitter, then set its friction and stickiness to around 0.8 and stick distance to 0.02. Check the collisions manual page for more info:
http://obi.virtualmethodstudio.com/tutor...sions.html
Also check the FluidViscosity sample scene for a fluid that's both viscous and sticky.
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(06-08-2020, 12:19 PM)josemendez Wrote: Hi there,
Stickiness is not an internal fluid property (unlike viscosity), but a collision property.
Use a custom collision material for your emitter, then set its friction and stickiness to around 0.8 and stick distance to 0.02. Check the collisions manual page for more info:
http://obi.virtualmethodstudio.com/tutor...sions.html
Also check the FluidViscosity sample scene for a fluid that's both viscous and sticky. https://drive.google.com/file/d/1s1IqElP...sp=sharing
Hi jose,
I have one more question regarding the issue can u please view the link and suggest me more about that i'm new to using this plugin..
https://drive.google.com/file/d/1s1IqElP...sp=sharing
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(06-08-2020, 12:22 PM)muzzammilnaeem Wrote: https://drive.google.com/file/d/1s1IqElP...sp=sharing
Hi jose,
I have one more question regarding the issue can u please view the link and suggest me more about that i'm new to using this plugin..
https://drive.google.com/file/d/1s1IqElP...sp=sharing
Hi there,
The link is just a screenshot of a bowl with fluid and some ice cubes, what exactly do you need help with?
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(06-08-2020, 12:31 PM)josemendez Wrote: Hi there,
The link is just a screenshot of a bowl with fluid and some ice cubes, what exactly do you need help with? Hi there,
I don't want the fluid to go into the bowl but to be attached to the ice cubes..
like a juice on the ice cubes.
not juice filled with ice cubes..
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(06-08-2020, 12:34 PM)muzzammilnaeem Wrote: Hi there,
I don't want the fluid to go into the bowl but to be attached to the ice cubes..
like a juice on the ice cubes.
not juice filled with ice cubes..
You can have the fluid stick to the cubes by setting the collision material stickiness, but it won't be perfectly attached to it like a parented transform would. Is this what you were looking for, kinda like a coating?
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(06-08-2020, 12:39 PM)josemendez Wrote: You can have the fluid stick to the cubes by setting the collision material stickiness, but it won't be perfectly attached to it like a parented transform would. Is this what you were looking for, kinda like a coating?
yes like coating the cubes with fluid
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06-08-2020, 01:00 PM
(This post was last modified: 06-08-2020, 01:01 PM by josemendez.)
(06-08-2020, 12:44 PM)muzzammilnaeem Wrote: yes like coating the cubes with fluid
Then why do you need it to be fluid, if it's going to be a solid coating around the cubes? Using a simple mesh on top of the cubes would be way simpler...
If you want to retain the fluid-like motion, using stickiness is the way to go then.
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I'm gonna go with the fluid like motion it's more realistic.
Thanks for your help..
Almost getting there
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