18-06-2020, 04:05 AM
Hi, im working on a project that currently using obi fluid 5.3
1. As i follow tutorial with collision callback, i noticed that solver.OnParticleCollision not work as i expect.
- ObiSolver.ObiCollisionEventArgs alway return with count = 0.
- I already change emitter A and B with difference phase (1 & 2) still not work
2.Im checking your mixing color scene, i saw that it use field "x" in diffusion data, it running from 0 - 1 and revert.
- Is this value update auto by obi ?
- I want to mix 3 or more color, how can i use this data to receive infomation i need ?
Thanks !
1. As i follow tutorial with collision callback, i noticed that solver.OnParticleCollision not work as i expect.
- ObiSolver.ObiCollisionEventArgs alway return with count = 0.
- I already change emitter A and B with difference phase (1 & 2) still not work
2.Im checking your mixing color scene, i saw that it use field "x" in diffusion data, it running from 0 - 1 and revert.
- Is this value update auto by obi ?
- I want to mix 3 or more color, how can i use this data to receive infomation i need ?
Thanks !