Collision query - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Softbody (https://obi.virtualmethodstudio.com/forum/forum-12.html) +--- Thread: Collision query (/thread-994.html) |
Collision query - Kostik3000 - 19-03-2019 Is there a possible way to get collision information between two softbodies that don't have a collider on them? For example in the Ball Spawn example. They don't have colliders on them. The collisions happen because of the particles and different phases I guess. So is there a way to get those collisions by code? Thanks in advance! Second question regarding UI: What is the exact process of giving particles a certain mass/phase? For now I am just clicking around not exactly knowing what I am doing. How can I read which particle has which mass/phase? RE: Collision query - josemendez - 19-03-2019 (19-03-2019, 10:27 AM)Kostik3000 Wrote: Is there a possible way to get collision information between two softbodies that don't have a collider on them? Not currently, but for the next update we have added particle-particle collision callbacks (in addition to collider-particle callbacks). In a couple weeks this update (v 4.0.3) will be out. |