Can ObiSoftbody perform bone deformation by SkinConstraint like ObiCloth? - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Softbody (https://obi.virtualmethodstudio.com/forum/forum-12.html) +--- Thread: Can ObiSoftbody perform bone deformation by SkinConstraint like ObiCloth? (/thread-908.html) |
Can ObiSoftbody perform bone deformation by SkinConstraint like ObiCloth? - yasuchiki - 16-02-2019 Can ObiSoftbody perform bone deformation by SkinConstraint like ObiCloth? As far as I see documents and demos, the hands of skinned characters look like rubber sticks to the ends of the bones when applying Softbody. What I want is to soften by Softbody while keeping the influence of bone deformation like Cloth's SkinConstraint. In other words, it is a question as to whether or not you can make elastic character like real human body. I had a question asking if I could make breasts and buttocks with other people's questions, but the answer is just to make it completely rubber like in the document. This method was not the result I wanted. Blending with the skinned shape is necessary to obtain the desired shape. In other words, both shape control by the bone and softness of the softbody are required. I think that there is a lot of demand for monsters with soft bodies such as jelly and glamorous women's body. I think that the function I wanted can be almost realized by SkinConstraint in Cloth, but can not we make it available for Softbody? If ObiSoftbody can be used in conjunction with bone deformation, I think that Unity has a revolutionary expression capability that surpasses DCC tools such as Maya. RE: Can ObiSoftbody perform bone deformation by SkinConstraint like ObiCloth? - josemendez - 09-04-2019 (16-02-2019, 10:02 AM)yasuchiki Wrote: Can ObiSoftbody perform bone deformation by SkinConstraint like ObiCloth? Hi there, Currently skin constraints are only available for cloth. You can control softbody stiffness by increasing cluster radius (larger radius => more stiffness). kind regards, |