Help No collision with the object - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Fluid (https://obi.virtualmethodstudio.com/forum/forum-3.html) +--- Thread: Help No collision with the object (/thread-488.html) |
No collision with the object - mikechui - 17-03-2018 Hi all, I have set up the fluid (see attached) but there is no collision with the object. Sorry to bother you all as I read the FAQ already but got stuck >< Super thanks again!! Best, Mike RE: No collision with the object - josemendez - 18-03-2018 (17-03-2018, 04:52 PM)mikechui Wrote: Hi all, Hi Mike, Make sure that: - The object has a ObiCollider component. - The object is placed in any of the layers marked in the ObiSolver as "collision layers". - The collider and the emitter's "phase" values are different. That is, a collider with a phase value of 0 and a emitter with a fluid phase value of 0 will ignore each other. cheers, RE: No collision with the object - mikechui - 21-03-2018 (18-03-2018, 12:58 PM)josemendez Wrote: Hi Mike, Hi Jose, It is great to have your support but I am not sure if "Obi Fluid" comes with "ObiCollider Component", or I have to buy other Obi products from Asset Store? Thank you very much. Best, Mike RE: No collision with the object - josemendez - 21-03-2018 (21-03-2018, 02:05 AM)mikechui Wrote: Hi Jose, Hi Mike, It does come with it, as it is an integral part of the system. Simply select any object that contains a regular collider, click on "AddComponent" in its inspector, then search for "ObiCollider". For more info, you can check the "collisions" section of the manual: http://obi.virtualmethodstudio.com/tutorials/collisions.html RE: No collision with the object - mikechui - 05-04-2018 (21-03-2018, 08:53 AM)josemendez Wrote: Hi Mike, Hi Jose, Just continue working it on it after a week's break and found one issue is the "Mesh Collider" (in Unity) of the cup has been misaligned with the cup.obj that made no collision with the "Obi Emitter" and now fixed. Thank you so much for your support and all suggestions and sure will recommend other friends of Unity to buy the plug-in. Best, Mike |