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Help Can I apply multiple blueprint files to one fbx file? - Printable Version

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Can I apply multiple blueprint files to one fbx file? - ziziza93 - 24-09-2024

Hello, as shown in the attached picture, one clothing file is separated into several objects and meshes such as arms, neck, and torso.

I would like to apply a different blueprint file to each area, is it possible?

Based on the file in the picture, you can create and attach blueprint files to top_arm, top_waist, top_neck, and top_wrist, respectively!

There is a limit to the method of specifying the particle group within the blueprint, so I would appreciate it if you could answer if the above method is possible.


RE: Can I apply multiple blueprint files to one fbx file? - josemendez - 24-09-2024

(24-09-2024, 07:28 AM)ziziza93 Wrote: Hello, as shown in the attached picture, one clothing file is separated into several objects and meshes such as arms, neck, and torso.

I would like to apply a different blueprint file to each area, is it possible?

Yes, each blueprint takes one mesh as input so you can just create one blueprint per object. Then stitch them together using a particle stitcher.

Note however this is costlier in terms of performance, and also more tedious to setup compared to using a single mesh/blueprint and painting cloth properties on it.


kind regards,