Help Streo Rendering mode - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Fluid (https://obi.virtualmethodstudio.com/forum/forum-3.html) +--- Thread: Help Streo Rendering mode (/thread-4365.html) |
Streo Rendering mode - ugurcamoglu35 - 16-09-2024 Hi, We are switching from Obi fluid 6 to 7. After switching to 7, obi right and left eye problems started to occur on meta devices. We can solve this by making Streo Rendering mode multiview in 6. However, this problem is not solved in 7. It looks correct if the user closes their left eye. It is not visible when you close your right eye. When you look with both eyes, a double flow appears. Do we need to make extra settings? It gets fixed when you multipass. However, in our project, we receive different errors like this. We had no problems with the same settings in 6. RE: Streo Rendering mode - josemendez - 16-09-2024 (16-09-2024, 09:47 AM)ugurcamoglu35 Wrote: Hi, Hi, Which render pipeline are you using? In URP, we support single-pass stereo so there should be no need to use multipass/multiview. In built-in, we currently only support multipass, as we did in Obi 6. kind regards RE: Streo Rendering mode - ugurcamoglu35 - 16-09-2024 (16-09-2024, 10:37 AM)josemendez Wrote: Hi, Hi, We use, Built-in Render Pipeline.We can use multiview in obi 6. When I made Obi 7, multiview became a problem. Kind Regards, RE: Streo Rendering mode - josemendez - 16-09-2024 (16-09-2024, 11:56 AM)ugurcamoglu35 Wrote: Hi, Hi, There's never been support for single-pass multiview rendering in Obi. This is a OpenGL-only special mode that requires specific GPU support and instancing support. Obi 6 only supported multipass mode, as stated in the FAQ. I don't know why multi view works for you, as it really shouldn't. If it does work, I'd suggest staying in Obi 6 until we get to add multiview support to Obi 7. kind regards, |