Help Converting Between Fluid and Softbody? - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Fluid (https://obi.virtualmethodstudio.com/forum/forum-3.html) +--- Thread: Help Converting Between Fluid and Softbody? (/thread-3793.html) |
Converting Between Fluid and Softbody? - Kemo. - 08-03-2023 Hey all, I was wondering if it's possible, and if so how one might go about, to convert a volume of obi fluid into a softbody and vice versa during runtime? Is there anything preventing me from creating a mesh from a volume of obi particles and instantiating a new softbody actor/blueprint? RE: Converting Between Fluid and Softbody? - josemendez - 08-03-2023 (08-03-2023, 03:10 PM)Kemo. Wrote: Hey all, I was wondering if it's possible, and if so how one might go about, to convert a volume of obi fluid into a softbody and vice versa during runtime? Hi there! It's possible but potentially very slow. You can create a mesh from a volume of particles using any isosurface extraction method of your choosing, common ones are marching cubes or surface nets. Then you can create a softbody blueprint out of the resulting mesh at runtime. Both steps are quite slow, marching cubes in particular since you need the results on the CPU to generate a blueprint out of it. To go the opposite way, you can use a voxel mesh shape emitter using the softbody mesh as input. kind regards, |