![]() |
Obi Pin Constraint rotating with physics? How? - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Rope (https://obi.virtualmethodstudio.com/forum/forum-4.html) +--- Thread: Obi Pin Constraint rotating with physics? How? (/thread-1560.html) |
Obi Pin Constraint rotating with physics? How? - yulaw2k - 13-12-2019 I create a rope. Make a handle of some sort to be attached to the end of it. I set up the handle to be used as a pin constraint. When I press play, the handle stays attached to the rope, but always maintains its original rotation unless I rotate it by grabbing it and moving it. I moved the center of gravity on the rigid body to the end of the handle, but it still just remain horizontal instead of rotating like gravity would make it. RE: Obi Pin Constraint rotating with physics? How? - josemendez - 14-12-2019 (13-12-2019, 10:34 PM)yulaw2k Wrote: I create a rope. Hi, I can't reproduce this, rigidbodies attached via pin constraints should rotate as usual. Can you share a picture/video? |