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Full Version: Shader errors when building for Android
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I get some errors compiling for Android target
Using Unity 2020.3.30f
See screenshot of Unity Console
[attachment=1324]

Note: I am not using any Obi shaders/materials, only Standard shader with color.
Hi there!

From the manual's setup guide:
http://obi.virtualmethodstudio.com/manua...setup.html

Quote:If you're not using SRPs but the built-in pipeline, it's safe to delete the /Obi/Resources/ObiMaterials/URP folder. Otherwise Unity will raise an error at build time, stating that it cannot find the URP pipeline installed.