Obi Official Forum

Full Version: Painting Workflow Suggestions
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Would it be possible to impliment some workflow features common to weight painting into the blueprint editor?
  • Mirror painting
  • Transfer painting between blueprints (Akin to transfer weights between different meshes based on distance)
  • Transfer painting between layers (backstop to backstop radius to skin radius for instance)
  • Scale all by a value (perhaps you want to double the backstop radius of every particle. Currently you have to repaint)