Obi Cloth
Important Threads
- Frequently Asked Questions (0 Replies)
Threads
- Unity 2021 not working? (2 Replies)
- Skinned cloth proxy from low poly skinned cloth to high poly skinned cloth (1 Reply)
- Cloth collisions not working (2 Replies)
- Radius 0, but cloth fall (2 Replies)
- Upgrading version 4 code (esp. GetConstraintsInvolvingParticle) (1 Reply)
- sewing simulator (1 Reply)
- Tear Issue (8 Replies)
- Cloth behind animation (3 Replies)
- cloth-rope collision (6 Replies)
- Problem with surface collision (16 Replies)
- Cloth Shrinking in Play Mode (5 Replies)
- URP? (4 Replies)
- Inflate deflate cloth Balloon (1 Reply)
- Obi dragger in VR (1 Reply)
- particle like obiactor (5 Replies)
- tearing cloth access (4 Replies)
- strange slow down on tests (1 Reply)
- Cloth abnormally twists in the CharacterCloth sample (3 Replies)
- Possible memory leak? (14 Replies)
- Lock Collided Particles (1 Reply)
- Noob and travel cape (10 Replies)
- Generate blueprint infinity (3 Replies)
- SkinnedClothBluePrint With BlendShapes (1 Reply)
- What can I adjust to stop a cloth from doing through a collision mesh? (27 Replies)
- Schedule Cloth Jobs in Update and Complete in Late Update (2 Replies)
- Performance drop: Obi cloth 6.2 to 6.4 (1 Reply)
- unity version for Obi Cloth (2 Replies)
- Possible to bake cloth simulations? (2 Replies)
- How to not pierce clothes (7 Replies)
- ObiClothBlueprint generate coroutine returning a null value error. (1 Reply)