Obi Cloth
Threads
- Flipping cloth? ScaleX == -1? (12 Replies)
- Adding ARM 64-bit support without upgrading API (6 Replies)
- Detect when cloth removed from trigger (2 Replies)
- Place multiple solver objects on the stage (4 Replies)
- Cloth mesh explodes during an online cession (4 Replies)
- [Physics.PhysX] cleaning the mesh failed (0 Replies)
- Idea: If you are not satisfied with trenchcoat simulations... (0 Replies)
- Changing the scale (1 Reply)
- Obi cloth mesh lagging behind a model (17 Replies)
- Cloth disrupts position/rotation of character root rigidbody (0 Replies)
- Frequent spikes in ObiSolver.FixedUpdate() (2 Replies)
- Help needed with cloth tearing (2 Replies)
- Cloth mesh lags when moving after skin (2 Replies)
- Can not reproduce Trenchcoat (the mesh sticks the skin surface) (4 Replies)
- Blendshapes using wrong space/ orientation when used on Obi Cloth object? (2 Replies)
- Tearing Cloth manually with ParticleInActor.indexInActor... (1 Reply)
- pin constraints on script (1 Reply)
- This mesh causes "Index was outside the bounds of the array" (7 Replies)
- Post Unity 2019.1 error (26 Replies)
- Moving Local-Space Solver causes child Cloth to jump & tear? (4 Replies)
- Obi Crash (13 Replies)
- No particles when using "edit particles" (1 Reply)
- Marquee tool (18 Replies)
- Having trouble getting cloth to collide with other gameobjects (2 Replies)
- how to make obi cloth on script (10 Replies)
- create Obi handle on script at runtime (15 Replies)
- CharacterCloth Tutorial (0 Replies)
- How to use gravity (4 Replies)
- Tunneling (1 Reply)
- Character Cloth with Final IK (with GIFs) (8 Replies)