Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Help  Increase rope length with correct tethers
#21
(16-11-2018, 05:28 PM)josemendez Wrote: I'm using the same Unity version, but still my result is completely different from yours. Even using just 20 iterations and 0.02 as timestep, the rope is much, much stiffer than yours.

Can you send a sample scene? support(at)virtualmethodstudio.com

Done.
Reply
#22
Any idea whats going on with it?
Reply
#23
Editing the particles in runtime results is to rope loosing its strength, yet after a restart of unity it does not do this.
A bug maybe?
Reply