Hello,
I have a simple simulation that I am working on and it's working perfectly fine on PC, but on android Huawei phone the rope ignores the constraints and the colliders.
video on how it works on an emulator : https://www.dropbox.com/s/m7r3isbk1s55oi...9.mp4?dl=0
(the same happens on the phone)
It works perfectly fine in the editor and on the pc build.
Any help would be appreciated, Thanks.
I actually made a build for the scene chains.unity and it gave me the same result, the chain is moving but it's not constrained with the ball.
am I missing something ?
I have a simple simulation that I am working on and it's working perfectly fine on PC, but on android Huawei phone the rope ignores the constraints and the colliders.
video on how it works on an emulator : https://www.dropbox.com/s/m7r3isbk1s55oi...9.mp4?dl=0
(the same happens on the phone)
It works perfectly fine in the editor and on the pc build.
Any help would be appreciated, Thanks.
I actually made a build for the scene chains.unity and it gave me the same result, the chain is moving but it's not constrained with the ball.
am I missing something ?