17-08-2026, 09:05 AM
Hi There.
I would like to use your softbody system in a web build but I get an error:
Error building Player: Shader error in 'FluidFoamCollisions': Buffer count exceeding hard limit. No known hw supports this shader. Consider combining separate buffers into one containing struct elements. at kernel SolveDiffuseContacts (on gles3)
Is this a known issue? Is there a fix?
I would like to use your softbody system in a web build but I get an error:
Error building Player: Shader error in 'FluidFoamCollisions': Buffer count exceeding hard limit. No known hw supports this shader. Consider combining separate buffers into one containing struct elements. at kernel SolveDiffuseContacts (on gles3)
Is this a known issue? Is there a fix?

