(25-06-2026, 03:23 PM)Qriva0 Wrote: Hi! Is Obi8 just around the corner?
Hi!
It's taking a bit longer than anticipated, new estimation is mid-august. Looking trough the code to allow for custom constraints has exposed quite a lot of things that could be improved, and I'm tackling most of them. Want to get it right on the first try, not have it be a downgrade from Obi 7 in any aspect.
Biggest one is I've rewritten the entirety of the collision detection system (both particle vs collider and particle vs particles) to:
- get rid of any contention points (we had a single atomic counter to append contacts against colliders, for instance, now there's no atomics at all in CPU and shared memory atomics in GPU)
- include a midphase that prunes out individual contacts using swept-sphere tests, this results in fewer speculative contacts.
- take advantage of incremental parallel graph coloring. As a consequence graph coloring is almost 5 times faster, both at runtime for particle contacts and during blueprint generation for all other constraints.
If you're interested I can give you beta access as soon as we get there. This way you can use it asap and we can get your feedback into the engine before it's publicly released.
kind regards,