Hello,
I’d like to implement something similar to the elastic mechanical arms used by Spider-Man’s enemies, as shown in the video, using Obi Rope.
https://www.youtube.com/watch?v=E9deoUbX...&index=353
It seems like I could achieve this by controlling the minimum length limit, elasticity, and gravity, but the arms must not get tangled with each other.
From what I remember, Obi Rope has difficulties with very short ropes and becomes heavier the more ropes are used.
If this feature is used by monsters and there are dozens of monsters on screen, will performance issues be manageable?
Also, could you provide me with a sample project that demonstrates this functionality?
I’d like to implement something similar to the elastic mechanical arms used by Spider-Man’s enemies, as shown in the video, using Obi Rope.
https://www.youtube.com/watch?v=E9deoUbX...&index=353
It seems like I could achieve this by controlling the minimum length limit, elasticity, and gravity, but the arms must not get tangled with each other.
From what I remember, Obi Rope has difficulties with very short ropes and becomes heavier the more ropes are used.
If this feature is used by monsters and there are dozens of monsters on screen, will performance issues be manageable?
Also, could you provide me with a sample project that demonstrates this functionality?