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Memory Leaks?
#1
Hi, I am just trying out the demo scenes and I am getting warnings about leaks being detected, making me nervous about including in my project.
For example there is this:
Found 7 leak(s) from callstack:
0x00000172e9db55cb ((<unknown>))
0x00000172e9db54d3 ((<unknown>))
0x00000172e9e62bf3 ((<unknown>))
0x00000172e9e5de0b ((<unknown>))
0x00000172e9e58073 ((<unknown>))
0x00000172e9e5758b ((<unknown>))
0x00000172e9e573fc ((<unknown>))
0x00000172e9e57153 ((<unknown>))
0x00000172c3a13fb6 ((<unknown>))
0x00000172e9e17e3b ((<unknown>))
0x00000172e9e165d3 ((<unknown>))
0x00000172c3a13837 ((<unknown>))
0x00000172c3a13663 ((<unknown>))
0x00000172c3a1345f ((<unknown>))
0x00000172c3a1339b ((<unknown>))
0x00000172c3a12985 ((<unknown>))
0x00000172c3a12a76 ((<unknown>))
0x00007ffdf1194b7e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffdf10cd204 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)

This is in Unity 2022.3.62f1

Obi Cloth 7.0.5

Thanks
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#2
(06-06-2025, 11:16 AM)Deckard_89 Wrote: Hi, I am just trying out the demo scenes and I am getting warnings about leaks being detected, making me nervous about including in my project.
For example there is this:
Found 7 leak(s) from callstack:
0x00000172e9db55cb ((<unknown>))
0x00000172e9db54d3 ((<unknown>))
0x00000172e9e62bf3 ((<unknown>))
0x00000172e9e5de0b ((<unknown>))
0x00000172e9e58073 ((<unknown>))
0x00000172e9e5758b ((<unknown>))
0x00000172e9e573fc ((<unknown>))
0x00000172e9e57153 ((<unknown>))
0x00000172c3a13fb6 ((<unknown>))
0x00000172e9e17e3b ((<unknown>))
0x00000172e9e165d3 ((<unknown>))
0x00000172c3a13837 ((<unknown>))
0x00000172c3a13663 ((<unknown>))
0x00000172c3a1345f ((<unknown>))
0x00000172c3a1339b ((<unknown>))
0x00000172c3a12985 ((<unknown>))
0x00000172c3a12a76 ((<unknown>))
0x00007ffdf1194b7e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffdf10cd204 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)

This is in Unity 2022.3.62f1

Obi Cloth 7.0.5

Thanks

Hi Deckard,

We're unable to reproduce this. Which backend are you using, and in case you're using Burst, which Burst/Collections/Mathematics package versions?

kind regards,
Reply