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unity6 errors
#1
System::InvalidOperationException: The UNKNOWN_OBJECT_TYPE has been declared as [ReadOnly] in the job, but you are writing to it.

This Exception was thrown from a job compiled with Burst, which has limited exception support.

0x00007ff81bba26ee (Unity) burst_abort


0x00007ff81bf91b13 (Unity) scripting_raise_exception

0x00007ff81b171a20 (Unity) AtomicSafetyHandle_CUSTOM_CheckWriteAndThrowNoEarlyOut


0x00007ff84667b46e (b17746e930b15012bc57d9fa4529f1d) Unity.Jobs.IJobParallelForExtensions.ParallelForJobStruct`1<Obi.InterpolationJob>.Execute(ref Obi.InterpolationJob jobData, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) -> void_1a17c9416545ae7079718413b8a5101d from UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (at E:/UnityProjects/Heimdall/Library/PackageCache/com.unity.burst@7a907cf5a459/.Runtime/unknown/unknown:0)

0x00007ff84667aebd (b17746e930b15012bc57d9fa4529f1d) a4a634249c44e2582a125e65e3f3bb03




Unity 6.0.42f1





Hello,



Can yomebody help me in this? unity 6 hdrp latest, obi7 not working, and pink materials


All the samples are not working Triste






Thanks, Leslie
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#2
Hi!


We’re unable to reproduce this, using Unity 6 and HDRP latest version. All sample scenes seem to be fully functional. Is this happening on a fresh install or after upgrading a pre-existing project?

Note that the pink materials simply mean the shaders used are not intended for your pipeline. All sample scenes contain materials for the built-in pipeline, if you’re using HDRP you should just swap their shaders with an HDRP-compatible shader as explained in the setup guide: https://obi.virtualmethodstudio.com/manu...setup.html


Kind regards
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