13-02-2025, 02:49 PM
Hi, in my company we have Obirope asset and i have a few problems setting it up.
We have overcomplicated vr setup using MetaXR sdk. Obirope 7.0.3, burst solver.
There is image limit on forum so i uploaded it here. In Editor it looks ok (attachment 1. Cables in editor image),
but when app is built and run on quest2 cables are not snapped in place(attachment 2. Cables on the device).
Attachments 3-7 show my in editor setup. On image 4 control points on the edges collide with noting. Image 7 shows attachments that are set up on both sides of rope.
Stuff is connected to each other using meta SnapInteractable to SnapInteractor connection creating ”chains” of objects (they must be coupled/decoupled dynamically).
I also tried to write custom script for forcing renderable position into target Transform position. Sadly there is no visible change on the device.
Another issue is that I have problems with setting up rope as cable so it will behave more like cable, not like rope. Any suggestions?
And fps drop (-20fps) but I assume it's caused by multiple ropes, for now I just want rope endings to attach.
Please let me know if I can specify something more or you need any additional information regarding my setup.
We have overcomplicated vr setup using MetaXR sdk. Obirope 7.0.3, burst solver.
There is image limit on forum so i uploaded it here. In Editor it looks ok (attachment 1. Cables in editor image),
but when app is built and run on quest2 cables are not snapped in place(attachment 2. Cables on the device).
Attachments 3-7 show my in editor setup. On image 4 control points on the edges collide with noting. Image 7 shows attachments that are set up on both sides of rope.
Stuff is connected to each other using meta SnapInteractable to SnapInteractor connection creating ”chains” of objects (they must be coupled/decoupled dynamically).
I also tried to write custom script for forcing renderable position into target Transform position. Sadly there is no visible change on the device.
Another issue is that I have problems with setting up rope as cable so it will behave more like cable, not like rope. Any suggestions?
And fps drop (-20fps) but I assume it's caused by multiple ropes, for now I just want rope endings to attach.
Please let me know if I can specify something more or you need any additional information regarding my setup.