(25-01-2025, 12:41 AM)vivi_j Wrote: Hi! Here is a video that shows the issue I'm facing: https://drive.google.com/file/d/1ZFmZ-Da...sp=sharing. I want the liquid to stay inside the beaker/flask even when I move the object around quickly, and especially when I try to stir the liquid. How can i accomplish that? Thanks in advance
Hi,
Most often the problem lies in how the container is being handled: if it's not moved using physics, physics objects will end up outside of the container quite easily due to tunneling.
How are you moving the container around? are you using Unity's XRGrabIteractable? If so, make sure you're using velocity tracking as the movement type.
kind regards,