29-07-2024, 03:54 PM
Hello,
I am working on a closed curve, to simulate and elastic behaviour. this lastic should be manipulated by a rigid object to be hooked on some obstacles and create figures with it. The problem is that after a bit of tention the follision fails, and I think the problem is given by the following
"Couldn't create a Convex Mesh from source mesh "extrudedMesh" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. UnityEngine.GUIUtility
rocessEvent (int,intptr,bool&)."
The error refers to the rope model. It seems really strange to me because: 1. the rope meash is not created by me but by obi, 2. i was working on a different Pc and there i didn't get errors of these type.
So i don't unterstand if the error is related to the machine performances or there is any setting that i didn't change
I am working on a closed curve, to simulate and elastic behaviour. this lastic should be manipulated by a rigid object to be hooked on some obstacles and create figures with it. The problem is that after a bit of tention the follision fails, and I think the problem is given by the following
"Couldn't create a Convex Mesh from source mesh "extrudedMesh" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. UnityEngine.GUIUtility

The error refers to the rope model. It seems really strange to me because: 1. the rope meash is not created by me but by obi, 2. i was working on a different Pc and there i didn't get errors of these type.
So i don't unterstand if the error is related to the machine performances or there is any setting that i didn't change