I am using obirope 6.4 now,
I want to change the head and tail bend angle of the rope, and keep the bend while moving.
At the beginning, I used static attachment and found that the effect was wrong. Later, when I added obicollider on the head and tail nodes and set dynamic, the effect was still wrong. Once moved, the head and tail did not keep the original bending, but random The shaking, the following is the effect picture after prohibition and movement. I want to keep the curved shape of the head and tail when it is still after moving.
This problem does not occur when I use the particlehandle component of 4.1 I hope to get a solution
I want to change the head and tail bend angle of the rope, and keep the bend while moving.
At the beginning, I used static attachment and found that the effect was wrong. Later, when I added obicollider on the head and tail nodes and set dynamic, the effect was still wrong. Once moved, the head and tail did not keep the original bending, but random The shaking, the following is the effect picture after prohibition and movement. I want to keep the curved shape of the head and tail when it is still after moving.
This problem does not occur when I use the particlehandle component of 4.1 I hope to get a solution